So, I finally got my first RID toy! I've been pretty skeptical on this line from pics and reviews, can Strongarm change my mind on that?
In alt mode, Strongarm is a heavy duty police truck. It's a pretty basic design, nothing too special, but it's decent. Now let's emphasize on the heavy duty part for a moment, because this thing is MASSIVE for a Deluxe/Warrior. I dare say it's almost like the Lockdown of alt modes. Because of this, she's pretty much in perfect scale with Deluxe cars, which is really cool. But, unfortunately, it's not all good. The truck is big, but the largeness is pretty much all panels. If you look underneath, you'll see it's very hollow. Which is a shame, but I don't really care about that part. What I DO care about is the fact that, at least on mine, she doesn't peg together very well at all. Specifically, the front section that becomes the arms does not like to cooperate. A lot of the time, it refuses to sit flush, and will leave an ugly gap. I can solve it by unpegging the wheel/fender sections, then it'll sit flush, but that results in TWO ugly gaps, so it really doesn't solve anything. Ugh. One other positive thing I can say, though, is that the gun stores really nicely on the underside, and doesn't impact rolling at all, since the truck is so high off the ground.
Transformation is quick and easy, which is pretty much what these toys were going for, so it succeeds at that... except for that whole thing with the arms not liking to cooperate, but what can you do. And to be fair, the way the arms form from the front IS kinda cool.
Robot mode isn't nearly as big as the alt mode, having shrunk down to standard Deluxe size, which I don't mind. She's very kibbly, with a sizable backpack, huge shoulder fenders, and the shell of the truck front wrapped around her arms. I don't mind the look of some of it, the stuff on the shoulders just looks like armor, but it can be really restrictive when you're playing with her. The backpack doesn't lock in anywhere, the shoulders bang into it a lot, and the lower arms just look bad. Going back to the shoulders, the connections have that Blitzwing/Doubledealer thing going on, in that they don't lock in place and slide around super easily. It's not nearly as bad as Blitzwing, mind you, but still very annoying, considering the shoulder ball joints are quite tight, so I'll often end up moving the connections when I mean to move the ball joints. But when you get past those issues, she is impressively poseable, her massive feet mean she balances well, even on one leg. And she has an expressive neck joint that can look around very well, which I always love to see. I wish the legs had one more transformation step to compress, though. They're a bit too "massive chunk of alt mode" for my tastes.
As for accessories, she comes with a gun, which is honestly better detailed than the figure itself. It's an okay enough design, it does its job, but I hate the sculpted muzzle flash. A separate muzzle flash accessory would have been a cool idea, but being a permanently molded on part of the weapon is just dumb. Thankfully, it was easy to cut it off with a knife. I appreciate how cleanly it stores in both modes, well done weapon storage feels like it's getting more and more rare.
Strongarm is a flawed, but decent toy. She's fun to mess with if you can deal with her limitations, and I'm always glad to see new fembots, but I can't say she's good enough to make me want much more of RID. As it stands, there's only a couple more from the line I might want, from what we've seen. Now, if more of the Decepticons get Warrior toys, then they could catch my interest...